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new mob!

Post  Ryucan on 2011-03-18, 11:12 pm


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Re: new mob!

Post  Sevyn on 2011-03-19, 12:17 am

Oh my god. You know I am going to unleash a pack of those @Habit

^^

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Re: new mob!

Post  T3hHippie on 2011-03-19, 12:37 am

Stupid stupid stupid stupid. We need fixes other than furries!
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Re: new mob!

Post  Raijouta on 2011-03-19, 12:40 am

Might be cool. Let's hope it drops fur that can be used to craft a coat or a cape or something...

Maybe a rug?

Or a trophy? Very Happy

EDIT: Watched the video, saw they're tameable pets... interesting. Still might be cool but different than what I had in mind.

At least now Mo' Creatures won't have to remove its wolf.
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Re: new mob!

Post  Blind_Merc on 2011-03-19, 12:44 am

Bout time they release some progress, looks like a cool update. I may be interesting in playing again hahaha.

Tho, I do wonder how it's going to work on SMP?
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Re: new mob!

Post  Raijouta on 2011-03-19, 12:45 am

Blind_Merc wrote:Bout time they release some progress, looks like a cool update. I may be interesting in playing again hahaha.

Tho, I do wonder how it's going to work on SMP?

I can totally see someone starting a Wolf Clan that raises hundreds or thousands of these wolves. Idea

Although with the whole logging-out thing, one wonders what happens to his or her pets...
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Re: new mob!

Post  Dementor on 2011-03-19, 1:47 am

Raijouta wrote:Let's hope it drops fur .

or something what we can smoke,something which is better then a diamonds...(talking about your mom handi)
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Re: new mob!

Post  skeletonboy on 2011-03-19, 7:07 am

I love the way it comes out of the water then walks up to you and sprays you with water
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Re: new mob!

Post  MaxxOverdrive on 2011-03-19, 7:34 am

Dementor wrote:

or something what we can smoke,something which is better then a diamonds...(talking about your mom handi)

Minecraft update 4.2.0
-New smoke-able crop added
-and...uhhhhhhh
-they uhhhh...
-Oh yeah, wolves added
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Re: new mob!

Post  MrSpoon on 2011-03-19, 8:00 am

Sevyn wrote:Oh my god. You know I am going to unleash a pack of those @Habit

^^

look forward to them. There a lot of potential for dealing pain but also it about time we could have pets. I m sick of my un-obedient pet chicken Roger who keeps disappearing on me Mad
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Re: new mob!

Post  Boshiwukins on 2011-03-19, 6:34 pm

T3hHippie wrote:Stupid stupid stupid stupid. We need fixes other than furries!


its a good thing every update now is made up of like 75% bugfixes, and 25% new content
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Re: new mob!

Post  Roflbeeb on 2011-03-19, 6:39 pm

MrSpoon wrote:
Sevyn wrote:Oh my god. You know I am going to unleash a pack of those @Habit

^^

look forward to them. There a lot of potential for dealing pain but also it about time we could have pets. I m sick of my un-obedient pet chicken Roger who keeps disappearing on me Mad
My pet chicken's name is Cleadis. He has about 17 children including but not limited to: Empress Featherbottom, Egglestien, Chuck, Norris, Bagel, Saddam, Leeroy, Jenkins, and my personal favorite, Professor Hardcastle McCormick. They are all members of the Kool Klucks Klan.

OT: Those "wolves" are way to cute to be rabid animals. I think they should be renamed to dogs. Anyways, I would love to have my army of puppies chew up any trespassers, or maybe set up traps that when someone steps on a pressure pad, the dogs run out and attack. The possibilities are endless!

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Re: new mob!

Post  Boshiwukins on 2011-03-19, 6:42 pm

well right now the wolves only follow your actions, you couldnt really "release the hounds" cause you have to attack someone to make the wolves attack them
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Re: new mob!

Post  Blind_Merc on 2011-03-19, 6:46 pm

Actually - I wonder if creepers explode them?
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Re: new mob!

Post  Raijouta on 2011-03-20, 12:27 am

Boshiwukins wrote:well right now the wolves only follow your actions, you couldnt really "release the hounds" cause you have to attack someone to make the wolves attack them

If it works with arrows (which I don't see why it wouldn't) then this is kinda resolved...
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Re: new mob!

Post  MrSpoon on 2011-03-20, 8:09 am

Blind_Merc wrote:Actually - I wonder if creepers explode them?

I'd think so as any mob can be harmed by a creeper and seeing as wolves will be rare you best take good care of your new pet pooch Razz
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Re: new mob!

Post  skeletonboy on 2011-03-20, 2:00 pm

MrSpoon wrote:
Blind_Merc wrote:Actually - I wonder if creepers explode them?

I'd think so as any mob can be harmed by a creeper and seeing as wolves will be rare you best take good care of your new pet pooch Razz

I think he means, will the wolves set off the creeper?
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Re: new mob!

Post  Blind_Merc on 2011-03-20, 3:44 pm

skeletonboy wrote:
MrSpoon wrote:
Blind_Merc wrote:Actually - I wonder if creepers explode them?

I'd think so as any mob can be harmed by a creeper and seeing as wolves will be rare you best take good care of your new pet pooch Razz

I think he means, will the wolves set off the creeper?

Yeah that one lol.


Say if you have a pack of wolves - you shoot a creeper, the wolves attack the creeper, the creeper is like Nyaaaaaaaaah. and Explodes your pack? - or do they attack it and the creeper's main purpose becomes to blow you and your nice fortress up? I guess we'll see, lol. Very Happy
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Re: new mob!

Post  Ryucan on 2011-03-24, 12:14 am

from what i understand they will follow ur actions but u can set them to agressive to attack mobs but they will ignor creepers for the fact that they explode so i'm guessing they will actually run from a creeper

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Re: new mob!

Post  MrSpoon on 2011-03-24, 10:54 am

good good so they almost understand self presevation
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Re: new mob!

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